Documentation

Connect your s&box game, call your backend from the C# library or plain HTTP, and run the server yourself. Generated from the server at v0.3.0 and the library at 470a69426ebe9af83a2f6ae8e77047faa80c1430.

New in the next server release: Endpoints can now be written in YAML or JavaScript/TypeScript (more languages planned): a full global environment of shared code, sandboxed on your server. Script endpoints docs (Next release (unreleased, 8e7623d))

Get started

Game library

HTTP API

Self-hosting

Compatibility

Publication and source

GitHub source; s&box publication unverified. No confirmed package revision. All versions

Server: 0.3.0 (0.3.0), GitHub source sbox-cool/sbox-network-storage-server at v0.3.0 (5239788). Library: main source (470a694) (source-470a694), GitHub source sbox-cool/sbox-network-storage at 470a69426ebe9af83a2f6ae8e77047faa80c1430 (470a694).