Examples

Example sources you can copy into a project.

These are reference code snippets — they are not compiled as part of the library.

Copy what you need into your game project's Code/ directory and adapt to your game.

File What it shows
BasicSetup.cs Configure the library and call your first endpoint
GameValuesExample.cs Fetch and parse game values (groups.<id>.values and tables.<id>.rows), with failed loads reported
PlayerDataExample.cs Load player data, mine ore, sell ore pattern
SaveStateTrackerExample.cs Optimistic updates with automatic state tracking

Generated from sbox-cool/sbox-network-storage/Examples/README.md at 6efc43f065a348b38d51056bfccd162644d03de1 (6efc43f).

Publication and source

GitHub source; s&box publication unverified. No confirmed package revision. All versions

Server: 0.5.4 (0.5.4), GitHub source sbox-cool/sbox-network-storage-server at v0.5.4 (d35738b). Library: main source (6efc43f) (source-6efc43f), GitHub source sbox-cool/sbox-network-storage at 6efc43f065a348b38d51056bfccd162644d03de1 (6efc43f).