Documentation

Connect your s&box game, call your backend from the C# library or plain HTTP, and run the server yourself. Generated from the server at v0.5.0 and the library at 6efc43f065a348b38d51056bfccd162644d03de1.

New in the next server release: Endpoints can now be written in YAML or JavaScript/TypeScript (more languages planned): a full global environment of shared code, sandboxed on your server. Script endpoints docs (Next release (unreleased, 8e7623d))

Get started

Game library

HTTP API

Self-hosting

Compatibility

Publication and source

GitHub source; s&box publication unverified. No confirmed package revision. All versions

Server: 0.5.0 (0.5.0), GitHub source sbox-cool/sbox-network-storage-server at v0.5.0 (af11ab6). Library: main source (6efc43f) (source-6efc43f), GitHub source sbox-cool/sbox-network-storage at 6efc43f065a348b38d51056bfccd162644d03de1 (6efc43f).