Documentation

Connect your s&box game, call your backend from the C# library or plain HTTP, and run the server yourself. Generated from the server at v0.5.0 and the library at ddf9b617c0c4fdf26c9c0e91c5cd34fa915b1750.

New in the next server release: Endpoints can now be written in YAML or JavaScript/TypeScript (more languages planned): a full global environment of shared code, sandboxed on your server. Script endpoints docs (Next release (unreleased, 8e7623d))

Get started

Game library

HTTP API

Self-hosting

Compatibility

Publication and source

GitHub source; s&box publication unverified. No confirmed package revision. All versions

Server: 0.5.0 (0.5.0), GitHub source sbox-cool/sbox-network-storage-server at v0.5.0 (af11ab6). Library: main source (ddf9b61) (source-ddf9b61), GitHub source sbox-cool/sbox-network-storage at ddf9b617c0c4fdf26c9c0e91c5cd34fa915b1750 (ddf9b61).